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How to Draw Caricatures: Mouths

Friday, January 21st, 2011

This series of “How to Draw Caricatures” tutorials are a just a small taste of a larger and much more in-depth book I wrote called The Mad Art of Caricature! The book is 175 full-color pages, lavishly illustrated and contains greatly expanded explanations of the concepts presented in these tutorials, as well and a great deal of additional material on caricaturing other facial features, posture, hands, expression and more, techniques on drawing from live models, doing caricature for freeplace illustration and for MAD Magazine. This is a must have book for anyone interested in caricature, cartooning or humorous illustration. You can order it online here.

Part Five: Drawing Mouths

Like all features, mouths follow certain tendencies with regards to the subject’s sex, race, and age. More so than the other features, the mouth changes RADICALLY with expression. It is by far the most expressive part of the face, even more than the eyes. As a result, drawing the mouth becomes not only an exercise in observation of its structure, but sensitivity to its projection of the subject’s emotions. The real key to capturing “personality” in a caricature rests in the eyes and mouth. When a live caricaturist hears the magic words from the friends of their subject exclaim: “He ALWAYS has that look on his face! THAT’S HIM!” you know you just read the subjects expression right and captured it in the drawing. That is what you strive for… not just the likeness, and not just exaggeration, but CHARACTER… PERSONALITY. That is what makes a drawing come to life and spring from the surface of the paper. Mouths are a central part of this, both in and of themselves and more importantly how they are relating to the rest of the face.

The mouth is a complex feature. It’s made up of bones, muscles and tissues that create many distinct elements like teeth and lips, which vary widely with variables like age, which in turn interact in many different ways depending on expression. When I talk about the mouth, I am also including the musculature around the mouth, connecting it to the nose, cheeks and chin. Drawing the mouth basically finishes off the interior of the face, the center of likeness and expression.

The Anatomy of a Mouth

As with all features, it is very useful to understand the structure and anatomy of that which you are trying to caricature. Knowing the names of the muscles and bones are not really important, but understanding where they are, how they work and what you are really seeing is the best kind of foundation for a good drawing of anything.

Let’s start with the underlying anatomy, the teeth and surrounding bone (fig.1). The Mandibula and Mandible (jaw bone) is the only movable bone in the face/skull. It has several specific features, including the Ramus (The rear jaw that connects to the skull), the Angle (point at which the jaw angles toward the chin), the Mental protuberance (chin), the Mental tubercle (hollow area under and behind the chin) and the Lower dental arch (area below bottom teeth). The upper bones of the mouth are part of the larger skull. They include the Upper dental arch (area just above the teeth), the Maxilla (area above dental arch, under nose and nostrils) and the Coroniod and Condyliod processes (where the law bones and skull connect.) Humans have two sets of teeth, (three if you count dentures), that appear at different points in their lives. The first set are deciduous or temporary (baby) teeth, and the second are permanent teeth. There are 20 deciduous teeth and 32 permanent teeth. They all have names and distinct positions and features, but for our purposes there are only six teeth that are prominent and visible enough for us to be concerned with in the adult mouth. They are the upper four incisors and first two upper cuspids, commonly called the canines or eye teeth. These six teeth generally are what you see when a subject smiles. Other teeth are not as important to a caricature as what little of them might be visible are overpowered by the prominence of the afore mentioned six. Still, if you want to learn the names of all the teeth, knock yourself out. Your dentist will love you. (more…)

Sunday Mailbag

Sunday, March 8th, 2009

Q: I have a lot of trouble with facial hair AND head hair! I seem to freeze up when someone sits with 5 o’clock shadow beard or shaved head. Any help would be greatly appreciated.

A: That question is difficult to answer because, like so many “how do I draw this…” inquiries, the answer is so dependent on the style of drawing. Someone with a more illustrative, involved style of drawing could not use the same techniques as someone who does a very cartoony style, or one that does a more graphic style. Therefore when answering such questions I invariably describe how I would do it, based on my style of drawing. You will have to take what you can from it and figure out your own solution. Many of the principals will apply to any style, though.

Drawing 5 o’clock shadow/beard stubble/beards on men (or on some ladies… now THAT is always fun) is not very difficult. It can be time consuming, especially the “3 day growth” kind of scruffy look, but the basics are constant and there a a few “don’ts” to avoid.

First off, you need to define what is the ‘beard area”. There are differences between men, but in general facial hair grows in the same places on all men:

beard-area

With that in mind, you can just imagine the slow growth of a man’s beard from the first hints of 5 o’clock shadow to stubble to a multiple day growth to the beginning of a real beard. The trick is to make sure you shape the hair to reinforce the structure of the face underneath. Nothing flattens out a drawing more than facial hair that destroys the forms beneath it:

flat-lines

measles

Let’s do this in stages, starting with 5 o’clock shadow. (more…)

 

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